Showing posts with label Dungeon. Show all posts
Showing posts with label Dungeon. Show all posts

03 December, 2011

Flashpoint, in review

Well, its ended up being a busy week, but I'm finally able to post again.  As promised in my last post, I would talk about the Esseles flashpoint in TOR that me and some friends played through the last night of the server load beta.

Our group consisted of a Sage 10 (myself), a Gunslinger 19+, a Jedi Sentinel 10, and a Trooper 9-10.  I healed, the sentinel tanked.  Obviously, the difficulty of the encounters had to have been massively skewed by the high level dps from the over leveled gunslinger.

I am very, very impressed.  Overall, the tone of the flashpoint felt like it was something straight out of one of the movies (along the lines of the escape from the Death Star, or the attack on Jabba's sail barge).  There were lots of opportunities for wise cracks or serious lines from our characters, and plenty of action between social interaction scenes.  It felt that both sides of the encounter, the combat and social encounters) were important parts of the instance.

Starting the instance was a bit of a chore: it seemed that there was some glitch in the conversation to start the instance told us some members (and not which ones) were ineligible to participate in the encounter. 

I liked the flow of the instance: 
  • an intro
  • some combat
  • a social encounter to establish the premise
  • more combat
  • a story path decision
  • more combat
  • a boss fight (Ironfist, or whatever his name is looks more intimidating WITH a beard)
  • a slight change of location
  • 2 big boss fights
  • optional boss
  • and a fInal light-side/dark-side choice to wrap things up

The combat felt pretty typical for what I would ahve expected out of an MMO "Dungeon".  Small groups of enemies with somewhat complementary abilities.  Usually it was one strong or elite enemy surrounded by a group of regular units.  I'm not sure what the other players were doing, or how aggro was being held, but as healer, my job was fairly straight-forward.  At level 10 I had exactly ONE heal: Benevolence.  I would typically start by running into combat, and downing a few of the minor enemies, while watching the parties health bars.  If anyone got to low, I would spam them up to 80-90% health.  A few times, their health bars got lower than I was comfortable with, but I don't think anyone died during an encounter. Having meditation/reload really helps to keep the pace fast between fights, and giving EVERYONE a revive prevents slowing the group down for a long corpse run.

I believe the entire flashpoint took about an hour, and I'd guess we spent about 2-3 minutes in combat to every 1 minute we spent in a social encounter, which is a good change up. I REALLY like a flashpoint/dungeon/instance of this length, it feels like you've accomplished something when you've completed it.  I really hated the "Speed run" 15 minute wrath dungeons, and I hope they don't bleed over into TOR.

THe lewt the bosses dropped seemed pretty standard "blue"/"rare" quality gear, better than random drops, close to what was produced by big group quests.  I really hope there are some more clever names for the armor in the final release, though.  Every boss drop was named "Esseles Counselor Gloves" or "Esseles Smuggler Jacket".  

Long story short, it's more than enough to keep me hopeful, as long as a they fix the few bugs at the start of the instance, and they actually give appropriate names to the gear drops.
That's all for now.  I expect my next post soon, either discussing the value of a guild charter (currently writing one for the new guild) or about some microtransaction/post-launch premium ideas I think TOR should implement.

/endofline

19 August, 2009

Sunken Temple, BlizzCon and Grunty



So this is one of those times I realize that I'm not nearly as young as I used to be. I was up late running Sunken Temple, and damn, now I'm feeing it.  I've become such a freaking sucker for healing instances, its just so EASY to get into a group. Not only that, my regular guildies and PUG members seem to think I'm getting pretty good at it. So After running Uldaman and Zul'Farak with my other two primary guildies and a couple DPS pick-ups, I was ready to log. The ZF group was by far the best run I've had in a very long time, the group knew all the fights, except for our newbie, and he caught on really fast. I'm very proud of him. When i was just getting ready to log, I got an invite to Sunken Temple. Now, I love Sunken Temple, I think it was a great example of vanilla instancing with a lot of flavor. I had just run a friend through on my 80 Hunter a few days ago, and had a refresher on all the fights, but I hadn't run Sunken on a level appropriate toon in about 8 months. At first I said no, but then we were able to get our Pally tank in and my resto druid. And down we went into temple...

The roster:

48 Resto Druid (me)
48 Prot Pally (Guildie)
46 Prot Pally (original tank, but went DPS)
47 Mage, I think fire
55 Elemental Shaman

Then I found out I was the only one with any experience in ST

"Crap", was first thought.

Luckily, my second was "Well, lets suck it up and see how it goes..." Thank god I rethought it, beacause it went really well. We had great DPS from the Shaman, which made life vastly easier with her chain lightning and the mage's blizzard. After a few little tweaks to playing style, we were golden. Basement was cake, and then the upstairs was smooth, just one wipe when we pulled way more aggro than we could handle with the mobs in the Prophet's chambers. It was fun getting to say "Okay, now it gets hard" when we got to the top floor when the shield was down. It was a great run, and I feel like I was able to educate some good players how to to get through it. Its a massive headache if you don't know what order to do things in. I got some nice Feral gear, and everyone came out ahead in gear, which is the best kind of run.

So I'm finding that I really like healing, and its a good place I think to lead a group from, because I HAVE to watch everyone. I look forward to more runs.



In other news, I'm looking foward to Blizzcon launching.  Even though I won't be in attendance, I will be streaming it online and I'll still consider it to be my first BlizzCon.  It will be nice to get the story about whats gonna happen in the coming months to years and see the progress that Blizz has made on their other projects (StarCraft, Diablo, Unannounced future MMO).


I admit, the Murloc pet will be cool too...

-FV